I am trying to create a basic steganography application where the user can encode and decode PPM images. To encode an image with a secret message, first i take the image and convert it into its raw value i.e x,y and rgb. Then i take the message convert it to an ascii integers to then be placed into the red values at a random int position on the x y axis. I am stuck on how to edit the struct to change the red value to the ascii value where the position x,y is at a certain value.Here is what i have so far any help would be appreciated as i have just started to learn c.
#include<stdio.h>
#include<stdlib.h>
#include<math.h>
#include<string.h>
#include<time.h>
typedef struct {
unsigned char red,green,blue;
} PPMPixel;
typedef struct {
int x, y;
PPMPixel *data;
} PPMImage;
#define RGB_COMPONENT_COLOR 255
static PPMImage *readPPM(const char *filename)
{
//change code to look like my own and different
char buff[16];
PPMImage *img;
FILE *fp;
int c, rgb_comp_color;
//open PPM file for reading
fp = fopen(filename, "rb");
if (!fp) {
fprintf(stderr, "Unable to open file '%s'\n", filename);
exit(1);
}
//read image format
if (!fgets(buff, sizeof(buff), fp)) {
perror(filename);
exit(1);
}
//check the image format
if (buff[0] != 'P' || buff[1] != '3') {
fprintf(stderr, "Invalid image format (must be 'P3')\n");
exit(1);
}else{
printf("P3\n");
}
//alloc memory form image
img = (PPMImage *)malloc(sizeof(PPMImage));
if (!img) {
fprintf(stderr, "Unable to allocate memory\n");
exit(1);
}
size_t linecount = 0;
//check for comments
c = getc(fp);
while (c == '#') {
while (getc(fp) != '\n') ;
c = getc(fp);
}
ungetc(c, fp);
//read image size information
if (fscanf(fp, "%d %d", &img->x, &img->y) != 2) {
fprintf(stderr, "Invalid image size (error loading '%s')\n", filename);
exit(1);
}else{
printf("Height: %d\n",img->x);
printf("Width: %d\n",img->y);
}
//read rgb component
if (fscanf(fp, "%d", &rgb_comp_color) != 1) {
fprintf(stderr, "Invalid rgb component (error loading '%s')\n", filename);
exit(1);
}else{
printf("%d\n",rgb_comp_color );
}
//check rgb component depth
if (rgb_comp_color!= RGB_COMPONENT_COLOR) {
fprintf(stderr, "'%s' does not have 8-bits components\n", filename);
exit(1);
}
while (fgetc(fp) != '\n') ;
//memory allocation for pixel data
img->data = (PPMPixel*)malloc(img->x * img->y * sizeof(PPMPixel));
if (!img) {
fprintf(stderr, "Unable to allocate memory\n");
exit(1);
}
//read pixel data from file
if (fread(img->data, 3 * img->x, img->y, fp) != img->y) {
fprintf(stderr, "Error loading image '%s'\n", filename);
exit(1);
}
fclose(fp);
return img;
}
void outputRGB(PPMImage *img)
{
int i;
if(img){
for(i=0;i<img->x*img->y;i++){
printf("R: %d ",img->data[i].red );
printf("G: %d ",img->data[i].green );
printf("B: %d\n ",img->data[i].blue );
}
}
}
struct PPM * encode(char * text, PPMImage * img)
{
//creating new instance of the image to compare /debug
PPMImage *imgcopy;
imgcopy = img;
//printf("Test: %s",text);
//convert secret message to ascii code
int i,ascii;
int total = 0;
time_t t;
srand((unsigned) time(&t));
for(i = 0; text[i]; i++){
//printf("Char: %c\n",text[i]);
ascii = text[i];
//printf("Ascii: %d\n",ascii);
//create random number between 0 and random max
total = rand() % 100;
//printf("Random Number: %d\n",total);
//at position random we set the red bit equal to ascii number
//stuck here unable to pin point to exact struct i want to edit
for(i=0;i<img->x*img->y;i++){
img->data[0].red = total;
printf("R: %d\n",img->data[0].red);
}
}
//printf("Ascii Value for A %d\n",x);
//int i;
//for(i = 0; i < length; i = i + 1){
// printf("R: %d\n",imgcopy->data[i].red );
// if(binary[i]== '1'){
// img->data[i].red=img->data[i].red + 1;
// }
// printf("New R: %d\n ",imgcopy->data[i].red );
//}
//then return the new image
}
//char * decode(struct PPMImage * i1, struct PPMImage * i2){
//compare difference in number of bits in red pixels
//then construct a binary number from it.
//then translate and decode.
//}
int main(){
PPMImage *image;
image = readPPM("aab.ppm");
encode("The Secret Message",image);
// outputRGB(image);
//need to write input statements
}
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