I'm creating a simple Rock, Paper, Scissors console game, and I think one of my functions is messing with the rest of my code.
Previously I returned the random array selection as a variable, and the game was working fine.
Since creating the function computerPlay() and declaring the variable computerSelection, when I input to the prompt, it returns "undefined".
I feel I am missing something simple here but not sure why my code isn't working.
let selection = ["rock", "paper", "scissors"]
let playerScore = 0;
let computerScore = 0;
function computerPlay() {
return selection[Math.floor(Math.random() * selection.length)];
}
let computerSelection = computerPlay();
console.log(computerPlay());
let playerSelection = prompt("Rock, Paper or Scissors? Choose Wisely!").toLowerCase();
function gamePlay(playerSelection) {
if ((playerSelection === "rock" && computerSelection === 0) ||
(playerSelection === "paper" && computerSelection === 1) ||
(playerSelection === "scissors" && computerSelection === 2)) {
return `Its a draw! We both chose ${playerSelection}. Your score: ${playerScore}/5 My Score: ${computerScore}/5`;
} else if ((playerSelection === "rock" && computerSelection === 2) ||
(playerSelection === "paper" && computerSelection === 0) ||
(playerSelection === "scissors" && computerSelection === 1)) {
return `You win! Your ${playerSelection} beats my ${computerSelection}. Your score: ${playerScore}/5 My Score: ${computerScore}/5`;
} else if ((playerSelection === "rock" && computerSelection === 1) ||
(playerSelection === "paper" && computerSelection === 2) ||
(playerSelection === "scissors" && computerSelection === 0)) {
return `You lose! My ${computerSelection} beats the your ${playerSelection}. Your score: ${playerScore}/5 My Score: ${computerScore}/5`;
}
}
console.log(gamePlay(playerSelection));
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