I am having trouble with it requiring the background to be a certain image to work. Help is appreciated! blah blah blah now its making me type more blah blah.
#import library
import pygame
from pygame.locals import *
#initialize the game
pygame.init()
width, height = 1000, 800
screen=pygame.display.set_mode((width, height))
pygame.display.set_caption("Pygame Window")
#load images
background = pygame.image.load("start.png")
#keep looping through
while 1:
#clear the screen before drawing it again
screen.fill(0)
#draw the screen elements
screen.blit(background, (0,0))
#update the screen
pygame.display.flip()
#loop through the events
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_e:
if background == ("start.png"):
background = pygame.image.load("new.png")
#check if the event is the X button
if event.type==pygame.QUIT:
#if it is quit the game
pygame.quit()
exit(0)
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