I am under one project like finding quiz answer.It will randomely generate question with 3 option.if answer is correct score will be 1. if answer is not correct score will be decrease. And if core lessthan equal to 0 then an uialert will display "you Loss"
Problem:
But unfortunately if i click the correct answer also uialert is sowing "You loss". And if my answer is correct also my score is not incrementing.This is my viewcontroller.swift i declare so if statements also.i don't know still i miss anything wrong
import GameplayKit
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var button1: UIButton!
@IBOutlet weak var button2: UIButton!
@IBOutlet weak var button3: UIButton!
@IBOutlet weak var title2: UILabel!
@IBOutlet weak var titleL: UILabel!
@IBOutlet weak var scoreB: UITextField!
var countries = [String]()
var correctAnswer = 0
var score = 0
override func viewDidLoad() {
super.viewDidLoad()
// array to store answer .like this totally 30 answer in this answer array.
answers += ["answer1","answer 2","answer3",]
askQuestion(nil)
}
func askQuestion(action: UIAlertAction!) {
answers = GKRandomSource.sharedRandom().arrayByShufflingObjectsInArray(answers) as! [String]
button1.setImage(UIImage(named: countries[0]), forState: .Normal)
button2.setImage(UIImage(named: countries[1]), forState: .Normal)
button3.setImage(UIImage(named: countries[2]), forState: .Normal)
correctAnswer = GKRandomSource.sharedRandom().nextIntWithUpperBound(3)
self.titleL?.text = answers[correctAnswer].lowercaseString
}
@IBAction func buttonTapped(sender: UIButton) {
var title: String
if sender.tag == correctAnswer {
title = "Correct"
++score
} else {
title = "Wrong"
--score
}
if score <= 0 {
scoreB.text = ""
let ac = UIAlertController(title: "YOU LOSS" , message: "Your Score is 0", preferredStyle: .Alert)
ac.addAction(UIAlertAction(title: "Try Again", style: .Default, handler: askQuestion))
presentViewController(ac, animated: true, completion: nil)
} else if score == 200 {
let ac = UIAlertController(title:"Great! You Win", message: "Play again or Wait for Next Challenge", preferredStyle: .Alert)
ac.addAction(UIAlertAction(title: "Ok", style: .Default, handler: askQuestion))
presentViewController(ac, animated: true, completion: nil)
scoreB.text = ""
score = 0
+score
} else {
let ac = UIAlertController(title: title, message: "Your score is \(score).", preferredStyle: .Alert)
ac.addAction(UIAlertAction(title: "Continue", style: .Default, handler: askQuestion))
presentViewController(ac, animated: true, completion: nil)
scoreB.text = "\(score)"
}
}
I can guess i have problem in if declaration.i am new to swift.so can any one to help me out.
Needed in if condition:
If answer is correct its should increase by showing uialert if answer is wrong it should decrease by showing uialert if score is <= the uialert message that show "you loss" if score is == 200 uialert message that shows"you win"
This only i have declared in my code .but some problem i am not able to figure out my problem !
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