Script runs in Processing 3.0.1 editor. I want to achieve:
- continuous loop
- maintain for loop's value of 10 (where each new set of triangles in for loop replaces each oldest set making the animation appear as a flaming meteor)
Can I accomplish this with a simple if statement, or do I need to create an array, or...? Open to suggestions.
void setup() {
size(504, 282);
background(0);
}
void draw() {
color from = color(255, 0, 0, 50);
color to = color(255, 255, 0, 300);
color a = lerpColor(from, to, .33);
color b = lerpColor(from, to, .66);
for (int i=0; i<20; i++) {
// if statement
// 1st Stage
float a1=random(0, 84);
float b1=random(0, 47);
float c1=random(84, 168);
float d1=random(47, 94);
float e1=random(168, 252);
float f1=random(94, 141);
// 2nd Stage
float a2=random(84, 168);
float b2=random(47, 94);
float c2=random(168, 252);
float d2=random(94, 141);
float e2=random(252, 336);
float f2=random(141, 188);
// 3rd Stage
float a3=random(168, 252);
float b3=random(94, 141);
float c3=random(252, 336);
float d3=random(141, 188);
float e3=random(336, 420);
float f3=random(188, 235);
// 4th Stage
float a4=random(252, 336);
float b4=random(141, 188);
float c4=random(336, 420);
float d4=random(188, 235);
float e4=random(420, 504);
float f4=random(235, 282);
noStroke();
fill(from);
triangle(a1, b1, c1, d1, e1, f1);
fill(a);
triangle(a2, b2, c2, d2, e2, f2);
fill(b);
triangle(a3, b3, c3, d3, e3, f3);
fill(to);
triangle(a4, b4, c4, d4, e4, f4);
}
//saveFrame("####.png");
}
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