I'm stuck with my code: I need to use three pairs of 2 different methods inside
drawRect. To be precise, three methods for drawing triangle and three methods for drawing rectangle.Even having
if-statementthese methods work incorrectly. I have bugs. Because all these methods are called at the same time.Help me find a solution, please. Is there a workaround?
override func drawRect(dirtyRect: NSRect) {
super.drawRect(dirtyRect)
drawBG()
GraphicsState { self.drawMyPoints() }
if makeRectangle.state == 1 {
buildRectPath()
drawRectPath()
drawRectFill()
}
if makeTriangle.state == 1 {
buildTriPath()
drawTriPath()
drawTriFill()
}
drawBorder()
}
How I expect it to work:
I have two buttons in my UI: makeRectangle and makeTriangle. Pressing the first one I get rectangle with path stroke and its body filled with color. The same principle applied to triangle.
How it works:
Due to the fact that these methods are called at the same time I get rectangle filled like triangle and triangle without a path.
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