I am Alex...
and i have a pretty "simple" problem.
class Main2 extends Sprite
{
public function new()
{
super();
var a = callbackFunc;
var b = callbackFunc;
if (a == b)
trace("success");
else
trace("Failed");
}
private function callbackFunc():Void
{
}
}
When compiled to html5 Target everything is fine... in Neko it traces "Failed"... Didn't find anything useful in the net that might explain the Problem... Any ideas ?
Kind regards,
Alex
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