I was given a almost complete code (with a Library i downloaded). The code I'm making should allow a user to input letters, 1 capital letter at a time. I created a while-loop that checks if the characters that are input are ok. Problem is you can "break" the code, i guess cause the if chunks are connected? would love some help.
import se.rosendalsgymnasiet.hangman.HangmanGameEngine;
import java.util.Scanner;
public class Thomas_Parker_hangman_1 {
public static void main(String[] args) {
String previousLetters = "";
HangmanGameEngine hangman = new HangmanGameEngine();
hangman.selectWord();
hangman.createStatusString();
while (!hangman.evaluateStatus(previousLetters)) {
char letter;
//Nedanstående metod saknar definition, det är din uppgift att skapa metoden
letter = guess(previousLetters);
previousLetters = previousLetters + String.valueOf(letter);
hangman.updateStatusString(letter);
}
System.out.println("Bravo, du lyckades finna rätt ord!");
}
/**
* Låter användaren skriva in bokstäver
*
* @param previousguesses De gissningar användaren prövat
* @return
*/
This is what i have made and where i need help:
private static char guess(String previousguesses) {
Scanner keyboard = new Scanner(System.in);
String userguess = keyboard.next().toUpperCase();
char Charactercontroll;
Charactercontroll = userguess.charAt(0);
boolean Supercontroll = true;
while (Supercontroll = true) {
if (userguess.length() >= 2) {
System.out.println("Du får bara skriva en bokstav, försök igen!");
Supercontroll=true;
userguess = keyboard.next().toUpperCase();
} else if (previousguesses.contains(String.valueOf(userguess))) {
System.out.println("Du har redan gissat på denna bokstav, försök igen!");
Supercontroll=true;
userguess = keyboard.next().toUpperCase();
} else if (!Character.isLetter(Charactercontroll)) {
System.out.println("Detta är inte en bokstav, försök igen!");
Supercontroll=true;
userguess = keyboard.next().toUpperCase();
} else {
Supercontroll = false;
}
while (Supercontroll=false);
return userguess.charAt(0);
}
return userguess.charAt(0);
}
}
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