mercredi 21 mars 2018

How to set Condition = true by user response

Console.WriteLine("Unlike my deceased predecessor, A.I./Ai, I do not mind not being human. I am content with what I have.");
        Console.ReadKey();
        bool AI = false;
        if (AI = true)

I want to be able to change the bool to true by the player's response choice, how do I do that?

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