I'm just blanking on what to do next.
What I need to do:
The class should have the variables name, breed, age, and color
A constructor that sets all the variables
Getters and Setters for all the variables
A main method that creates an instance of the Dog and utilizes the constructor
You can pick values you feel appropriate for the variables
Increase the dog's age by 1
Print all the values to the screen
Heres what I've done.
public class DOG {
String DogName;
String DogBreed;
int DogAge;
String DogColor;
public DOG(String name, String color, String breed, int age) {
this.DogName=name;
this.DogColor=color;
this.DogBreed= breed;
this.DogAge=age;
}
public static void main(String[] args) {
DOG myDog = new DOG("Ares","Red","Rott",5);
System.out.println(myDog.DogName+" " + myDog.DogColor+ " " + myDog.DogAge+ " " + myDog.DogBreed);
}
public void addOnetoAge() {
if(DogAge >=6 DogAge++);
}
public String getDogName() {
return DogName;
}
public void setDogName(String dogName) {
DogName = dogName;
}
public String getDogBreed() {
return DogBreed;
}
public void setDogBreed(String dogBreed) {
DogBreed = dogBreed;
}
public int getDogAge() {
return DogAge;
}
public void setDogAge(int dogAge) {
DogAge = dogAge;
}
public String getDogColor() {
return DogColor;
}
public void setDogColor(String dogColor) {
DogColor = dogColor;
}
if(int i=1; i <= myDog.DogAge: i++) {
System.out.println(myDog.DogAge);
};
}
}
I'm just getting back into java and have forgotten what goes where. I would be grateful for a bit of direction
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