Following codes, I don't understand why do we have to write if (!started) <--
var started = false;
//2. Create a new variable called level and start at level 0. var level = 0;
//1. Use jQuery to detect when a keyboard key has been pressed, when that happens for the first time, call nextSequence(). $(document).keypress(function() { if (!started) {
//3. The h1 title starts out saying "Press A Key to Start", when the game has started, change this to say "Level 0".
$("#level-title").text("Level " + level);
nextSequence();
started = true;
} });
I just started teaching myself coding.
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