Im working on a game in which I have a canon that fires at difrent amounts of time. Instead of writing a long if statement like this:
If (time == 1) {
"Do something "
} else If (time == 2) {
"Do something else "
} else If (time == 3) {
" You probaly get the point"
} else {
" My real problem is much longer than this. This is just.
an.
example"
}
So if there is an easier and prettier way to do this in c# that would be great. If not let me know also. Thanks in advance
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