I'm making a pygame game and I want to increase the number of enemies whenever the player reaches 20 kills i.e kills % 20 == 0
. I have a function enemy_spawn(number_of_enemies)
and I implemented the following code below. I would like to know what I'm doing wrong because there are infinite enemies once it executes. Please suggest some possible fixes. I have attached only the relevant code. Thank you.
number_of_enemies = 5
num_check = False
redrawWindow():
global num_check
global number_of_enemies
if kills%20 == 0 and kills > 1:
num_check = True
if num_check:
number_of_enemies += 1
num_check = False
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