I'm doing a random name generator for enemies in my console game, I have it pick a random number, and based on the number it gives the enemy a name. I want a cleaner look with my code and also for future reference don't want to type out 10+ else if statements. Is there an easier way to do this, or am I just going to have to continue doing it like this?
void chooseName()
{
Random numGen = new Random();
int number = numGen.Next(0, 10);
if (number == 1)
{ }
else if (number == 2)
{ }
else if (number == 3)
{ }
else if (number == 4)
{ }
else if (number == 5)
{ }
else if (number == 6)
{ }
else if (number == 7)
{ }
else if (number == 8)
{ }
else if (number == 9)
{ }
else
{ }
}
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