I am making a text-based adventure game, and am trying to add an item to a directory on the basis that the player has a key in their inventory.
I have tried every solution I could find, and none of them worked. I think this is maybe because I have a different syntax to the other dictionaries.
if 'key' in inventory:
print('Well done for killing all monsters on the first floor! You can
now
travel upstairs from the hall')
'Hall' ['upstairs'] = 'Landing'
'Hall' : {
'south' : 'Kitchen',
'east' : 'Dining Room',
'north' : 'Library',
'west' : 'Game Room',
},
Please tell me another way to put
'Hall' ['upstairs'] = 'Landing'
without changing all of the directory, as I have numerous other rooms.
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