I wan't to replace my if statement with something that is constantly checking what the ehealth is and will carry out the function when ehealth is 0 or below and then break.
cout <<"Oh no the enemy attacked you"<<endl;
health = health - (eattack - defence);
cout <<"Your health is now "<< health << endl;
system("PAUSE");
system("CLS");
cout <<"it's your turn to attack now" <<endl;
ehealth = ehealth - (attack - edefence);
cout <<"the enemies health is " << ehealth;
if (ehealth < 0)
{
cout<<"you have defeated the enemy";
}
cout <<"the enemy will now attack";
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