Consider the scenario:
int fun(node* a, node* b){
if(a == NULL && b == NULL) return 0;
if( (a->data == b->data) && (fun(a->left) == fun(b->left)) && (fun(a->right) == fun(b->right)) return 1;
return 0;
}
If we met a condition like if a->data != b->data
, then will the recursive call be made to (fun(a->left) == fun(b->left))
and (fun(a->right) == fun(b->right))
or will it directly say false for the condition?
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