I'm wondering if it is possible to take information from strings and get it into another string as described below:
So i have 2 modes for my application. Good against and Bad against.
These are few of string i have.
String[] abaddon = {"abaddon", "abba","lord of avernus"};
String[] ancientapparation = { "ancient apparition", "aa", "kaldr"};
And then I have mode 1 which i have writen out what it should write so for example
if user writes "abaddon" it will get thrown as a string and then looked for in the mode one which will find it
else if (abaddon.Contains(vyberlow))
{
counter = (lina[0] +"\n" + lion[0] +"\n" + undying[0] +"\n" +outworlddestroyer[0] +"\n" + slark[0] +"\n" + axe[0] +"\n" + doombringer[0]+"\n" + ancientapparation[0]+"\n" +shadowdemon[0]+"\n");
Console.WriteLine("\nAbaddon je slaby proti: \n\n" + counter);
}
And there are another strings for the heroes and I need to do that mode 2 takes information from here so when user selects mode 2 and writes "lion" it will write out abaddon + others it took from all these "else ifs". Since I have about 114 different strings and I wanna use the information I already wrote for the mode 1.
I hope it makes any sense and I'm grateful for any reply.
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