This is a dice game where you get random number when 'rolling' the dice, the point are accumulated until you get 1, then you start again with 0 points (nextPlayer function is called). The challenge was to add if else statement when you roll 6 two times in a row - you start again.
this is the solution: dice is the random number(Internal variable), lastDice is the previous rolled number of points, so that it can be compared. So the previous roll has to be saved in a separate GLOBAL variable.
Why does the lastDice has to be global and why does it retain the previous roll if there's the statement lastDice = dice?
var lastDice
function() {
if(gamePlaying) {
var dice = Math.floor(Math.random() * 6) + 1;
IF the rolled nr was NOT = 1, update score
if (dice === 6 && lastDice === 6){
scores = 0;
nextPlayer();
} else if (dice !== 1) {
roundScore += dice;
} else {
nextPlayer();
}
lastDice = dice
}
});
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