In my C# code I'm having the following code:
if (A == null)
{
errors.Add(nameof(A), "A does not exist.");
return Task.CompletedTask;
}
else if (B == null)
{
errors.Add(nameof(B), "B does not exist.");
return Task.CompletedTask;
}
where types A
and B
are treated identically. I am therefore experimenting if these conditions can be merged to obtain more concise code!
Would it be possible to write something like
if (A == null || B == null)
{
errors.Add(nameof(A/B), "A/B does not exist."); // When A == null, use A. When B == null, use B.
return Task.CompletedTask;
}
where we can retrieve information about which type is null? In other words, can we find out which of the conditions in the if-statement was satisfied?
Thanks in advance!
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