I'm using a SpriteKit game engine within XCode while developing a game that bounces a ball and platforms come from the sky and the objective is to bounce on the platforms to get higher. I need to add a velocity to the ball when it falls down + comes in contact with a platform. I'm having trouble trying to detect the balls Y position. I had something like this in the update method but nothing happens?... I'm open to suggestions.
//The value of the _number instance variable is the Y position of the ball.
if (_number++) {
NSLog(@"UP");
}
if (_number--) {
NSLog(@"DOWN");
}
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