I have a project with some UIbuttons
with different UIimages
displayed in it. Through user interaction, there could be any of the UIimages
in the UIButtons
. There are like around 1000 images in the project. I have initialised a variable named 'i'. And a IBAction
named buttonTapped on all the buttons. Now I want to update variable 'i' and use the value of 'i' for every different possible `UIImage'. I can do this with an IF statement as shown here:
@IBAction func buttonTapped(sender: UIButton) {
if sender.currentImage == UIImage(named: "image1") {
i = 1
print(i)
// use the value of i
} else if sender.currentImage == UIImage(named: "image2") {
i = 2
print(i)
// use the value of i
} else if sender.currentImage == UIImage(named: "image3") {
i = 3
print(i)
// use the value of i
} else if // and so on
But I would like a better solution then an IF statement with around 1000 else if(s). I have tried, but I am not able to rewrite the code in a concise matter. What could I use instead of the IF statement? Some kind of loop?
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