I have created some code to that puts a picked image from a image picker that puts the images into an array.
I want to then put the images from the array into another variable that is used to upload to firebase. The problem I'm having is if the user doesn't pick 8 pictures then it will crash the program because the new variables are expecting them, so I have written some If, Else code but its long doing lots of checks to the count of images in the array. I am looking to see if this can be refactored maybe a switch statement if something. I am fairly new so maybe I have the wrong idea about what a switch can do. I am going to read more now about them.
Below is my code.
func doneButtonDidPress(_ imagePicker: ImagePickerController, images: [UIImage]) {
if images.count > 8 {
imagePicker.dismiss(animated: true, completion: nil)
photoNumber()
}else {
if images.count == 1 {
photo1 = images[0]
}else {
print("Tony: No image in number 1")
}
if images.count == 2 {
photo1 = images[0]
photo2 = images[1]
}else {
print("Tony: No image in number 2")
}
if images.count == 3 {
photo1 = images[0]
photo2 = images[1]
photo3 = images[2]
}else {
print("Tony: No image in number 3")
}
if images.count == 4 {
photo1 = images[0]
photo2 = images[1]
photo3 = images[2]
image4 = images[3]
}else {
print("Tony: No image in number 4")
}
if images.count == 5 {
photo1 = images[0]
photo2 = images[1]
photo3 = images[2]
image4 = images[3]
image5 = images[4]
}else {
print("Tony: No image in number 5")
}
if images.count == 6 {
photo1 = images[0]
photo2 = images[1]
photo3 = images[2]
image4 = images[3]
image5 = images[4]
image6 = images[5]
}else {
print("Tony: No image in number 6")
}
if images.count == 7 {
photo1 = images[0]
photo2 = images[1]
photo3 = images[2]
image4 = images[3]
image5 = images[4]
image6 = images[5]
image7 = images[6]
}else {
print("Tony: No image in number 7")
}
if images.count == 8 {
photo1 = images[0]
photo2 = images[1]
photo3 = images[2]
image4 = images[3]
image5 = images[4]
image6 = images[5]
image7 = images[6]
image8 = images[7]
}else {
print("Tony: No image in number 8")
}
imagePicker.dismiss(animated: true, completion: nil)
}
}
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