if (finalDistance > 10) {
dmgMulti = dmgMulti;
}
if (finalDistance < 1) {
dmgMulti = dmgMulti + 0.5;
}
else {
dmgMulti = dmgMulti + (0.5/finalDistance);
}
Even when finalDistance = something like 20 it still runs, is there something I'm doing horribly wrong?
Aucun commentaire:
Enregistrer un commentaire