I am trying to code the game of chess using JS and p5.js and I have a problem in my code that I have not been able to resolve for a few days now.
Here is the code:
function setup() {
// some other stuff: init canvas & board, set noStroke()
let wp1 = new Piece('white', ['a', 2], 'p', board);
wp1._draw();
}
I get an error at let wp1 = new Piece('white', ['a', 2], 'p', board);
. It is from the constructor. I have plenty of other code in there, but this is the part with the error:
switch (type) { // "type refers to the third argument, 'p', from the code above
case 'p':
this.type = new Pawn(this.color, this.square);
case 'r':
this.type = new Rook(this.color, this.square);
case 'n':
this.type = new Knight(this.color, this.square);
case 'b':
this.type = new Bishop(this.color, this.square);
case 'k':
this.type = new King(this.color, this.square);
case 'q':
this.type = new Queen(this.color, this.square);
default:
console.error(`Expected piece type as a one-letter string, but got "${type}".`);
}
I am getting the error at the bottom even though I am passing 'p' into the function, and, obviously, 'p' === 'p'
so there should be no error. I have tried several different approaches to solve this. Firstly, I tried rewriting the code as an if
statement instead of a switch
statement, in the following format:
if (type == 'p') {
this.type = new Pawn(this.color, this.square);
} else if (type == 'r') {
// same as above but with Rook()
} // ... and as such for all the other piece types
else {
console.error(`Expected piece type as a one-letter string, but got "${type}".`);
}
... and I still get the error!
I also tried replacing the string 'p' with all the other piece types ('r', 'n', 'b', 'q', and 'k') to no avail.
Why isn't this working? I can't see a single thing wrong?
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