I'm making a game called 'Game of Nim' in Netbeans. Basically, a random amount of stones between 15-30 is generated and a computer and a player take turns taking 1-3 stones until there are none left. The player to take the last stones loses. I'm coding this in a jframe form. I want to make sure the player doesn't enter a number bigger than 3, less than 1 and bigger than the total stones, so I made a while loop with an if statement for the input that meets the requirements and an else statement if they aren't met. My problem is that when a player does enter numbers that shouldn't be entered, no error message appears and the game continues as normal. Here is where I think the problem is:
public int playerInput(){
// Getting the user input and converting it into an integer
int userIn = Integer.parseInt(txtIn.getText());
//
boolean input = false;
// Do this while the input isn't between 1-3 and higher than the total amount of rocks
while(!input){
//
if (userIn < 3 || userIn > 1 || userIn < totalStone){
//
input = true;
}
//
else{
// Output an error message
txtaOut.setText(txtaOut.getText() +"\nEnter a number between 1 - 3 and less than the amount of stones left.");
}
}
// return the amount of rocks the user takes
return userIn;
}
Here is most of the code for the game (I am going to use the random slashes for commenting):
public void computerMove() {
// Generating a number for the computer's move
int comIn = (int)(Math.random() * 2) + 1;
// If number generated is bigger than the total stones,
if (comIn > totalStone){
// Get the difference between the total and the random number
int totalComDiff = Math.abs(totalStone - comIn);
// Subtract the difference from the random number
comIn -= totalComDiff;
// Substract the rocks taken from the total
totalStone -= comIn;
// Display a message of the rocks taken and the rocks left
txtaOut.setText(txtaOut.getText() +"\nThe computer picked up " +comIn +" stone(s). There are " +totalStone +" stones left.");
}
// Otherwise, if the random number is smaller than the total,
else if (comIn < totalStone){
// Substract the rocks taken from the total
totalStone -= comIn;
// Display a message of the rocks taken and the rocks left
txtaOut.setText(txtaOut.getText() +"\nThe computer picked up " +comIn +" stone(s). There are " +totalStone +" stones left.");
}
// If the total equals amount the computer takes,
else if (totalStone == comIn){
// Substract the rocks taken from the total
totalStone -= comIn;
// Display a message of the rocks taken and the rocks left
txtaOut.setText(txtaOut.getText() +"\nThe computer picked up " +comIn +" stone(s). There are " +totalStone +" stones left.");
// Display a message that says the player wins
txtaOut.setText(txtaOut.getText() +"\nThere are no more stones left. The player wins!");
}
// Otherwise, if the amount of stones is 0,
else if (totalStone == 0){
// Display an end game message
txtaOut.setText(txtaOut.getText() + "\nThe game has ended.");
}
}
public void playerMove(){
// If there are no more stones left,
if (playerInput() == totalStone){
// Subtracting how much the player took from the total amount of rocks
totalStone -= playerInput();
// Displaying how many rocks were taken and how many are left
txtaOut.setText(txtaOut.getText() +"\nYou picked up " +playerInput() +" stone(s). There are " +totalStone +" stones left.");
// Display a message that says the computer wins
txtaOut.setText(txtaOut.getText() + "\nThere are no more stones left. The computer wins.");
}
//
else if (playerInput() != totalStone){
// Subtracting how much the player took from the total amount of rocks
totalStone -= playerInput();
// Displaying how many rocks were taken and how many are left
txtaOut.setText(txtaOut.getText() +"\nYou picked up " +playerInput() +" stone(s). There are " +totalStone +" stones left.");
}
//
else if (totalStone <= 0){
//
txtaOut.setText(txtaOut.getText() + "\nThe game has ended.");
}
}
private void btnEnterActionPerformed(java.awt.event.ActionEvent evt) {
//
if (totalStone > 0){
// Display how many rocks there are
txtaOut.setText(txtaOut.getText() +"\nThere are " +totalStone +" stones.");
// The player does their move
playerMove();
}
//
if (totalStone > 0){
// Computer does a turn
computerMove();
}
//
else if (totalStone == 0){
//
txtaOut.setText(txtaOut.getText() + "\nThe game has ended.");
}
}
private void btnResetActionPerformed(java.awt.event.ActionEvent evt) {
// Generating another random number
totalStone = (int)(Math.random() * 15) + 15;
// Clearing all the textfields
txtIn.setText("");
txtaOut.setText("");
// Outputting the number of starting stones
txtaOut.setText(txtaOut.getText() +"There are " +totalStone +" stones. It's your turn.");
}
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