dimanche 25 janvier 2015

Referencing Other Scripts in Unity

When I try to reference a variable from another script on my project, it gives me the error "Operator '>' cannot be applied to operands of type 'MoveBlueCannon2' and 'int'".


Here is my code:



void Update ()
{
MoveBlueCannon2 BasicAmmoBlue = GetComponent<MoveBlueCannon2>();

if (BasicAmmoBlue > 0)
{
print ("1");
}


Ideas?


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