I'm thinking to avoid the nested if statements occur in my code.
for (i = 0; i < N; i++) {
if(x & y != 0) {
if(z & k == z) {
if(w & ( (c || u) && f)) {
// Do something with the checked condition
}
}
}
}
`
First The for loop and then inside multiple if statements looks ugly . Also the values x, y , z, k etc are of form edgeBag[i].edgeWeight or even larger than that in width hence it looks more ugly.
One way i can think is to use variable to store the x, y, z etc and then use the variable inside the if statement to check the condition.
for (i = 0; i < N; i++) {
a = x;
b = y;
...
if(a & b != 0) {
...
...
// .....
}
}
In beginning i was not very annoyed by this but once this pattern started to occur very often it's annoying. Is there any way to avoid this pattern. Or a better way to state that. Thanks.
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