I have this class:
class Demo():
############################### Drawing functions
SCREEN_OFFSETX, SCREEN_OFFSETY = SCREEN_WIDTH/16, SCREEN_HEIGHT
def fix_vertices(vertices):
return [(int(SCREEN_OFFSETX + v[0]), int(SCREEN_OFFSETY - v[1])) for v in vertices]
def draw_polygon(polygon, screen, body, fixture):
transform = body.transform
vertices = fix_vertices([transform * v * PPM for v in polygon.vertices])
pygame.draw.polygon(
screen, [c / 2.0 for c in colors[body.type]], vertices, 0)
pygame.draw.polygon(screen, colors[body.type], vertices, 1)
polygonShape.draw = draw_polygon
''''
Do other stuff...
''''
and I run it using these lines of code:
Car = Demo()
if __name__ == "__main__":
Car
print("It Works")
But when I try to run it I got an error that fix_vertices_ is not defined... how can I fix this?
Thank you very much
P.S. and another subquestion... is it the correct way of calling this class using the
if __name__ == "__main__"
syntax or is there a better way for example
if __name__ == "__main__":
main(Demo)
Thank you very much
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