Im building a snake game and need to remove an event listener after the space bar has fired, but im not getting any luck as the following code;
window.removeEventListener('keypress', (event)
doesn't do anything. Any ideas what is the proper way for this? Thanks
window.addEventListener('keypress', (event) => {
console.log(event)
if (event.key === ' ') {
startGame()
window.removeEventListener('keypress', (event))
}
})
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